Well established, unquestionable anthropomorphic images are "rebuild" - approximated by all-connected web of basic elements.
The image is reduced to cloud of points still able to convey its meaning.
The curves between the points are reduced to straight line segments.
The resulting "skeleton" of the image is subjected to the un-subjective force of gravity using Algodoo software which simulates complex multi-body physical interactions.
The resulting animation explores the path from image's meaning to its un-subjective abstraction.
The works are artifacts generated after snapshots of those animations.